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Perspective Projection with Intrinsics
MediumProjection
Implement a perspective projection that maps 3D world points to 2D image coordinates using a camera's intrinsic matrix. This process is crucial in computer vision for understanding how 3D scenes are projected onto 2D images.
The intrinsic matrix, denoted as K, encapsulates the camera's internal parameters, including focal lengths (fx, fy) in pixels and the principal point (cx, cy), which represents the optical center of the camera. The intrinsic matrix K is given by K=fx000fy0cxcy1 To project a 3D point (X, Y, Z) to a 2D image point, the following steps are involved:
- Perform perspective division by dividing the X and Y coordinates by Z.
- Apply the intrinsic matrix K to the normalized coordinates. The projection equation can be represented as p=K⋅[X/Z,Y/Z,1]T.
This technique is widely used in 3D reconstruction and image processing applications.
Example:
Input:
points_3d = [[0, 0, 10], [5, 5, 10]] K = [[500, 0, 320], [0, 500, 240], [0, 0, 1]]
Output:
[[320.0, 240.0], [570.0, 490.0]]
Reasoning:
Point [0,0,10]:
- Normalized: [0/10, 0/10, 1] = [0, 0, 1]
- Projected: K @ [0,0,1]^T = [320, 240, 1]
- Pixel: [320, 240]
Point [5,5,10]:
- Normalized: [0.5, 0.5, 1]
- Projected: K @ [0.5,0.5,1]^T = [250+320, 250+240, 1] = [570, 490]
Constraints:
- points_3d: List of [X, Y, Z] world points
- K: 3×3 intrinsic matrix
- Return: List of [u, v] pixel coordinates
- Round to 2 decimal places
Editor
Python 3.13.1
Test Results
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